Source: From DiscipleTown “How to Follow God’s Plan”
Letʼs Play!—Follow Instructions Game
Supplies: envelopes, two sheets of paper, one with each set of instructions printed on them.
Ask for two volunteers who are outgoing and willing to look a little silly for a prize. But mention that they must be good at reading and following directions. In this game, boys against girls works well, or you can pick one boy and one girl to start with, since you will need to pick replacements as they mess up.
When the contestants come up, give each an envelope with the following instructions inside. Explain that they are exactly the same instructions, only in a different order so that they canʼt just follow what the other is doing; also, it will be harder to tell who is winning until the end. (It is important that the first line be included in small print!)
PLAYER 1: Read these instructions all the way through; then do what they say.
1. Jump up and down ten times.
2. Run and touch the back wall, come back, and yell, “Iʼm back!”
3. Say the alphabet facing backwards.
4. Pat the leader on the head.
5. Go knock on a door.
6. Sing “Row, Row, Row your Boat” all the way through fast.
7. Turn around three times.
8. Sit on the ground and yell, “Iʼm so silly!”
9. Say “Supercalifragilisticexpialidocious” three times super-loud.
10. Do only number 4; then yell, “Iʼm all done!”
PLAYER 2: Read these instructions all the way through; then do what they say.
1. Turn around three times.
2. Sing “Row, Row, Row your Boat” all the way through fast.
3. Jump up and down ten times.
4. Run and touch the back wall, come back, and yell, “Iʼm back!”
5. Sit on the ground and yell, “Iʼm so silly!”
6. Pat the leader on the head.
7. Say the alphabet facing backwards.
8. Say “Supercalifragilisticexpialidocious” three times super-loud.
9. Go knock on a door.
10. Do only number 6; then yell, “Iʼm all done!”
Most kids will start out doing everything on the sheet and fail to notice the instruction “Read these instructions all the way through; and then do what they say” line. Therefore, you can let them go for a while—they may even finish—and then announce that nobody won because they did something wrong. Then choose another contestant. After a while you can start interrupting the game sooner. Eventually a kid will read it all first, do only the correct item, and win.
A lot of people have a Bible and are trying to follow it, but they are doing so in a haphazard way—so they end up making a lot of mistakes in life that could have been avoided if they had been reading the Bible carefully!
DiscipleTown is a downloadable children’s church curriculum for elementary-age kids. Developed by Karl Bastian, the Kidologist, and published by DiscipleLand, DiscipleTown uses a creative and adaptable town theme to teach practical “Disciple Skills” that every follower of Jesus Christ must develop in order to grow and live victoriously. The children’s church format compliments DiscipleLand and/or your other ministries to kids.
The following DiscipleTown units are currently available with more to come!
Rather than providing a rigid plan to follow, you can quickly and easily modify DiscipleTown to fit your ministry needs. There is more than enough material for a full length service, but you can also choose only the elements you’d like to use. By design, DiscipleTown is packed with ideas so you’ll never be left needing to supplement the lesson, but its flexibility allows you to add your own unique teaching elements.
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